Jacob Conners
Age:
19
Magic:
Takeover Magic: Grand Animal Soul - Allows Jacob to transform into a larger and deadlier form of most predatory animals. He usually keeps a partial transformation that leaves wings on his back, just for effect.
Magic Level:
A
History:
Born into Iron Enigma, Jacob grew up under the wing of the previous Guild Master, and it was clear it was every intention of the previous guild master to have Jacob run the guild once he got older. However, due to unfortunate circumstances, the honor of running the guild did not fall on Jacob due to him being too young and inexperienced. He fortunately didn’t take this too hard, and has trained ever since to surpass the current guild master and become the next one.
Personality: Somewhat cocky, and includes a lot of showmanship in his magic and attacks.
Team Members:
Jacob is a lone wolf
Three Strengths:
1. Superior sense of awareness
2. Good with his hands
3. Loyal
Three Weaknesses:
1. Prideful
2. A little overconfident
3. Feels like if he loses one fight he’ll be kicked out of his guild
Greatest Love:
Nature
Motivation:
To become the Guild Master of Iron Enigma
Additional Details:
Believes he is Grant Vale’s Rival
19
Magic:
Takeover Magic: Grand Animal Soul - Allows Jacob to transform into a larger and deadlier form of most predatory animals. He usually keeps a partial transformation that leaves wings on his back, just for effect.
Magic Level:
A
History:
Born into Iron Enigma, Jacob grew up under the wing of the previous Guild Master, and it was clear it was every intention of the previous guild master to have Jacob run the guild once he got older. However, due to unfortunate circumstances, the honor of running the guild did not fall on Jacob due to him being too young and inexperienced. He fortunately didn’t take this too hard, and has trained ever since to surpass the current guild master and become the next one.
Personality: Somewhat cocky, and includes a lot of showmanship in his magic and attacks.
Team Members:
Jacob is a lone wolf
Three Strengths:
1. Superior sense of awareness
2. Good with his hands
3. Loyal
Three Weaknesses:
1. Prideful
2. A little overconfident
3. Feels like if he loses one fight he’ll be kicked out of his guild
Greatest Love:
Nature
Motivation:
To become the Guild Master of Iron Enigma
Additional Details:
Believes he is Grant Vale’s Rival