Melina Vale
Name:
Melina Vale
Age:
26
Magic:
Blood Magic
Blood Sap: If Melina can make an opponent bleed by any means, she can use the leaking blood to restore her magical energy, and, should there be a high enough quantity, she can restore minor wounds with it. Contact with the blood and her skin must be made however. Amount of magic recovered also varies based on if the blood is from a magical or non-magical creature or person, and what kind of creature it is.
Blood Mimic: If Melina can ingest a sample of an individual’s blood, she can use a weaker version of that individual's blood for a minute/ml of blood ingested. Up to a limit of an hour at a time.
Blood Copy: Allows Melina to make herself look similar to an individual for an hour if she ingests two liters of their blood. Works best if blood is from individuals who have near the same features. This change could cause them to be mistaken for the person, but anyone who knows the individual closely or is good with faces will likely see through the ruse. (Improved by Blood Covenant with Mithera)
Sense: Melina can sense the locations of nearby living beings, but cannot tell what kind of critter they are.
Locate: Melina can turn a small amount of blood into magical energy, and use that energy to track the location of the blood’s origin.
Blood Pact: Melina can create a document, and if two individuals sign this pact in their own blood (Obviously), they both must follow the terms agreements, and will be physically unable to break any term of the agreement until the pact itself is destroyed by one of the two that signed it. (The individuals are able to break the pact, even if the pact explicitly states they can’t.)
Blood Covenant: Melina can create permanently tie herself and another witch or wizard magically. Both her and the other must be completely willing, and must mix their blood together. This completely drains both individuals of their magic pools to create the link, which allows the two to share energy pools, speak telepathically, and, to a limited extent, use each other's powers. This link cannot be broken save by a very powerful mage who knows how.
Shape Blood: Melina, if bleeding, can shape her own blood into crude objects. Melina often uses this to make things like claws so she can tear into enemies easily and draw lots of blood.
Recovery Ritual: Melina is unable to naturally regenerate her magic over time like most wizards can, she must use blood. However, if she has the proper items, she can fully recover her magical energy for less than the normal amount of blood required.
Blood Gate Ritual: If a proper setup with the right items is built, Melina can move between two of these ‘Ritual’ locations almost instantaneously. However, this requires the sacrifice of a small animal, such as a dog, cat, chicken, or other animals of about that size, to activate. Amount of energy needed to maintain the portal long enough to cross increases with range.
Blood Queen: ‘Ultimate’ ability, requires the sacrifice of a larger creature to initiate (Human size up). She uses the life force of the sacrifice to create a surprisingly tough armor of blood, and a scythe created from the energy of the leftover amount. However, this ultimately completely drains her of all her magic energy.
Magic Level:
A
History:
Melina’s parents were a part of the dark guild Iron Enigma, one of the few that that thrived and wasn’t snuffed out by the new council. It harbored those who wished to do magic without fear, and had no qualms with murder or assassination. Melina found the first half of her life in that environment, and had murdered three individuals in cold blood by age ten. It was quickly discovered that she had an affinity for blood magic, which was used to much gain for the guild.
At about age fourteen, Melina met Mithera, who at the time was in her full ‘dragon’ form. The two fell into dialogue after a few moments of awe, and soon formed an agreement. Melina was tired of Iron Enigma, and Mithera was sick of being alone. Melina left Iron Enigma, and wandered with Mithera for several years before forming a blood covenant with her. They have been travelling together since.
Personality:
Sadistic and Cheerie
Team Members:
N/A
Three Strengths:
1. Can recover power in combat
2. Can trick people into contracts
3. Can dig up dirt on most anyone
Three Weaknesses:
1. Must actively work to regenerate power.
2. Can be starved of power easily, she can’t store too much at a time.
3. Would sell her soul to become more powerful.
Greatest Love:
Power
Motivation:
Power
Additional Details:
Has a blood covenant with Mithera, and does have the tattoo on her shoulder as seen in her profile picture
.