Trinity Stratos
Age:
19
Magic:
Energy Make -
She focuses energy (raw magic?) into whatever shape she desires. She has to focus on them to keep their shape, so it's resistant to Time Magic. She can recall created formations to her, as well. Taught from birth, she has well mastered this magic.
The consistency and behavior of the magic formed is based on her perception of it. In her training, she would have to imagine a bow as she shaped the energy, and that was good, for training. However, as she has grown to use the magic practically, she found it to consume too much time and energy to do it that way. It was more efficient to simply replicate single properties, like "sharp," "hard," or "exerts such force". For example, by eliminating the physical aspect of a scythe blade entirely and leaving only the force it exerts, she can use less magic to form it, and use less energy to wield it. Leaves some nasty bruises, too.
Energy Make items are composed of raw magic, and as such, when dispelled, Trinity can reclaim the magic power used as their substance. Energy used to mold said substance cannot be reclaimed.
Radar Love - By manipulating the characteristics of her Energy Make, Trinity can create a sort of magic radar. She can also utilize a much simpler and more intuitive but less precise version of Radar Love as a swift action.
Immediate Defense - There is one technique in her repertoire that, all told, consumes very little magic power and can be used very quickly, almost instantaneously. Her basic defense with Energy Make is to create a barrier of energy within her immediate vicinity. Practically speaking, all energy used in the formation of the barrier can be returned to her.
Energy Boots - She can use these to glide over the ground, and offer her feet protection from hazardous footing. By focusing a little and changing the properties of the energy, she can even enable herself to walk on water or easily up walls.
Energy Wing - These complex flying wings require magic power to fly with.
She also has a stash of magical items she can Requip. Notables items are her magic Harp Bow and an old gnarled branch staff, with a crescent moon of some alloy or other at the top.
Archery Magic (B Rank): Homing Shot ★★★ - A homing arrow. She has to be able to see her target or otherwise know their location. Alternatively, she can hit her target with a Beacon Arrow.
Dual Shot ★★
Tri Shot ★
Trick Shot ★★ - Trinity can plot a course for her shot to travel.
Arrow Magic (C Rank):
Fire Arrow ★★,
Ice Arrow ★+,
Lightning Arrow,
Wind Arrow ★★
Love Arrow ★★ -
Love Arrow is an arrow made of Trinity's magic power, and she can shoot it to give strength to an ally. Beacon
Arrow ★★★ - Beacon Arrow turns an arrow into a magic beacon, which can be used for a number of things, such as a homing beacon for Homing Shot.
Net Arrow ★★★★ - Fires an arrow that turns into a net.
Ringing Arrow ★★★★ - Fires an arrow that makes a noise.
Flare Arrow ★★★★ - Fires an arrow that emits light.
Exploding Arrow ★★★★ - My excuse for not shooting people in the [limb or joint or body shot here] with arrows all the time. Explodes on impact.
Magic Level:
A
History:
Trinity was part of a minor noble family in Minstrel. She learned music, of course, and found a preference for the harp. Her father taught her Energy Make. She lived a calm, peaceful life, until a Guild (that was, at the time, a Light Guild) attacked her home. She was rushed to the basement by servants, hiding her away in a shelter below. They later emerged to find her father missing, her mother tearful but strong. Her mother had instructions from Lord Stratos, and met their daughter with a staff, made from a gnarled branch, with some crescent resting on the end, made of some mysterious metal. She was to take the staff with her and go to her second uncle's home in Midi, where she would learn archery with her second cousin. There she stayed for three years. After, she moved in with her great aunt Vivian in Stella, who showed her how to Requip items, and some finer points of being a lady. Her father hadn't married her mother for her manners... After three years with Vivian, Trinity then took to wandering. Living under someone else's roof was too stifling (particularly Vivian's...), and she wasn't used to these people, as nice as they were. She went west, across Bosco, and into Fiore.
Personality:
Though a bit of a drifter, she's a carefree, sweet young woman.
Team Members:
Karn (kitty <3)
Three Strengths:
1. Music and singing 2. Foreign diplomacy 3. Skilled archer
Three Weaknesses:
1. Physically meager 2. Idealistic 3. Has only basic skill with Requipping items
Greatest Love:
Her father, I guess. Taught her magic, spent a bunch of time with her.
Motivation:
Looking for her parents.
Appearance: Trinity wears her white hair short, framing a soft face and heterochromatic eyes. One is gold, the other purple. She dresses in cropped and tailored red robes.
Age:
19
Magic:
Energy Make -
She focuses energy (raw magic?) into whatever shape she desires. She has to focus on them to keep their shape, so it's resistant to Time Magic. She can recall created formations to her, as well. Taught from birth, she has well mastered this magic.
The consistency and behavior of the magic formed is based on her perception of it. In her training, she would have to imagine a bow as she shaped the energy, and that was good, for training. However, as she has grown to use the magic practically, she found it to consume too much time and energy to do it that way. It was more efficient to simply replicate single properties, like "sharp," "hard," or "exerts such force". For example, by eliminating the physical aspect of a scythe blade entirely and leaving only the force it exerts, she can use less magic to form it, and use less energy to wield it. Leaves some nasty bruises, too.
Energy Make items are composed of raw magic, and as such, when dispelled, Trinity can reclaim the magic power used as their substance. Energy used to mold said substance cannot be reclaimed.
Radar Love - By manipulating the characteristics of her Energy Make, Trinity can create a sort of magic radar. She can also utilize a much simpler and more intuitive but less precise version of Radar Love as a swift action.
Immediate Defense - There is one technique in her repertoire that, all told, consumes very little magic power and can be used very quickly, almost instantaneously. Her basic defense with Energy Make is to create a barrier of energy within her immediate vicinity. Practically speaking, all energy used in the formation of the barrier can be returned to her.
Energy Boots - She can use these to glide over the ground, and offer her feet protection from hazardous footing. By focusing a little and changing the properties of the energy, she can even enable herself to walk on water or easily up walls.
Energy Wing - These complex flying wings require magic power to fly with.
She also has a stash of magical items she can Requip. Notables items are her magic Harp Bow and an old gnarled branch staff, with a crescent moon of some alloy or other at the top.
Archery Magic (B Rank): Homing Shot ★★★ - A homing arrow. She has to be able to see her target or otherwise know their location. Alternatively, she can hit her target with a Beacon Arrow.
Dual Shot ★★
Tri Shot ★
Trick Shot ★★ - Trinity can plot a course for her shot to travel.
Arrow Magic (C Rank):
Fire Arrow ★★,
Ice Arrow ★+,
Lightning Arrow,
Wind Arrow ★★
Love Arrow ★★ -
Love Arrow is an arrow made of Trinity's magic power, and she can shoot it to give strength to an ally. Beacon
Arrow ★★★ - Beacon Arrow turns an arrow into a magic beacon, which can be used for a number of things, such as a homing beacon for Homing Shot.
Net Arrow ★★★★ - Fires an arrow that turns into a net.
Ringing Arrow ★★★★ - Fires an arrow that makes a noise.
Flare Arrow ★★★★ - Fires an arrow that emits light.
Exploding Arrow ★★★★ - My excuse for not shooting people in the [limb or joint or body shot here] with arrows all the time. Explodes on impact.
Magic Level:
A
History:
Trinity was part of a minor noble family in Minstrel. She learned music, of course, and found a preference for the harp. Her father taught her Energy Make. She lived a calm, peaceful life, until a Guild (that was, at the time, a Light Guild) attacked her home. She was rushed to the basement by servants, hiding her away in a shelter below. They later emerged to find her father missing, her mother tearful but strong. Her mother had instructions from Lord Stratos, and met their daughter with a staff, made from a gnarled branch, with some crescent resting on the end, made of some mysterious metal. She was to take the staff with her and go to her second uncle's home in Midi, where she would learn archery with her second cousin. There she stayed for three years. After, she moved in with her great aunt Vivian in Stella, who showed her how to Requip items, and some finer points of being a lady. Her father hadn't married her mother for her manners... After three years with Vivian, Trinity then took to wandering. Living under someone else's roof was too stifling (particularly Vivian's...), and she wasn't used to these people, as nice as they were. She went west, across Bosco, and into Fiore.
Personality:
Though a bit of a drifter, she's a carefree, sweet young woman.
Team Members:
Karn (kitty <3)
Three Strengths:
1. Music and singing 2. Foreign diplomacy 3. Skilled archer
Three Weaknesses:
1. Physically meager 2. Idealistic 3. Has only basic skill with Requipping items
Greatest Love:
Her father, I guess. Taught her magic, spent a bunch of time with her.
Motivation:
Looking for her parents.
Appearance: Trinity wears her white hair short, framing a soft face and heterochromatic eyes. One is gold, the other purple. She dresses in cropped and tailored red robes.